For the complete documentation index, see llms.txt. Markdown variants of the ranked boards (dynasty and fantasy rankings for NFL, NBA, MLB and CFB) are available by appending .md to those URLs or by sending Accept: text/markdown; other pages answer 404.
Washington Commanders 17 at Las Vegas Raiders 15. Final.
Raiders -1 upset
The verdict · 2021 Week 13
Washington Commanders 17, Raiders 15 — on the last possessions.
It turned at Q4 7:03, 3rd and 4, on Nate Hobbs — 20.6 win-probability points to the Raiders on one snap, the largest move of the game, and it still was not enough.
The snaps that bent it
The biggest swing of the game · Q4 7:03 · 3rd and 4
Nate Hobbs
Raiders
(7:03) (Shotgun) 4-T.Heinicke pass deep right intended for 17-T.McLaurin INTERCEPTED by 39-N.Hobbs (98-M.Crosby) [92-S.Thomas] at LV 30. 39-N.Hobbs to LV 39 for 9 yards (87-J.Bates, 13-A.Humphries).
U 47.5 ✓
Dome
Raiders closed -1 and lost outright — an upset against the closing number.
Washington Commanders 17–15 — decided on the final possessions. Biggest swing: Q4 7:03, Raiders +20.6% win probability on one snap.
20.6
win-probability points on one snap
The largest move of the game. The two below are drawn against it.
Brian JohnsonCommandersQ4 0:42(:42) 16-B.Johnson 48 yard field goal is GOOD, Center-54-C.Cheeseman, Holder-5-T.Way.
15.4pts
Derek CarrCommandersQ4 0:02(:02) (Shotgun) 4-D.Carr pass incomplete deep right (23-W.Jackson).
18.5pts
What separated them
Red zone
Commanders won this one — 2 touchdowns on 2 trips, against Raiders at 1 touchdown on 3 trips.
Commandersthe gap went the way the scoreboard did
Third down
Commanders won this one — 7 of 13 on third down, against Raiders at 2 of 8 on third down.
Commandersthe gap went the way the scoreboard did
Throwing the ball
Commanders won this one — +0.18 expected points per dropback, against Raiders at +0.02 expected points per dropback.
5 other measures were inside a third of the league's own spread — two clubs doing the same thing, so they are not shown.
Drawn from the weekly play-by-play file, which paints on the Monday 4:00 AM ET sync after the game.
The model against the market, the momentum underneath, every drive — scrub to replay it
How the game was won
The model and the market were 2.6 win-probability points apart on the average play, and 13 apart at the widest — with the model the more convinced about Raiders.
MarketModelmodel higher on Raidershigher on Commanders153 of 163 plays carry both curves
(7:03) (Shotgun) 4-T.Heinicke pass deep right intended for 17-T.McLaurin INTERCEPTED by 39-N.Hobbs (98-M.Crosby) [92-S.Thomas] at LV 30. 39-N.Hobbs to LV 39 for 9 yards (87-J.Bates, 13-A.Humphries).
Swing +20.6 for RaidersExpected points +4.24 for RaidersModel and market agree here.play 136
The solid line is the betting market's home win probability; the dashed line is the play-by-play model's. The shaded band between them is the disagreement — emerald where the model liked the home team more, red where it liked the away team more. Drag across the curve or use arrow keys to replay the game; gold diamonds mark the biggest swings.
Highest-leverage plays
4th · 7:03WAS +21% win prob(7:03) (Shotgun) 4-T.Heinicke pass deep right intended for 17-T.McLaurin INTERCEPTED by 39-N.Hobbs (98-M.Crosby) [92-S.Thomas] at LV 30. 39-N.Hobbs to LV 39 for 9 yards (87-J.Bates, 13-A.Humphries).
4th · 0:02WAS +19% win prob(:02) (Shotgun) 4-D.Carr pass incomplete deep right (23-W.Jackson).
4th · 0:42LV +15% win prob(:42) 16-B.Johnson 48 yard field goal is GOOD, Center-54-C.Cheeseman, Holder-5-T.Way.
4th · 1:06LV +13% win prob(1:06) (No Huddle, Shotgun) 4-T.Heinicke pass short left to 13-A.Humphries ran ob at LV 40 for 12 yards (29-C.Hayward).
3rd · 6:30LV +11% win prob(6:30) (Shotgun) 4-D.Carr pass deep middle to 87-F.Moreau to WAS 27 for 34 yards (20-B.McCain).
3rd · 2:39LV +10% win prob(2:39) 4-T.Heinicke pass deep left to 82-L.Thomas pushed ob at LV 20 for 35 yards (5-D.Deablo).
SettledThe modelled figures are the league play-by-play model's, not ours.
How the points landed
The margin ledger
Brian Johnson's 48-yard field goal with 0:42 left in the 4th put Washington Commanders ahead for good. It was the last score of the day.
Lead
1st9:44Logan Thomas·7-yd TD catch7-yard touchdown catchfrom Taylor Heinickefrom Taylor Heinicke+77–0
2nd0:09Daniel Carlson·52-yd field goal52-yard field goalholder A.Cole · snap C.Tinker+37–3
3rd4:57Daniel Carlson·38-yd field goal38-yard field goalholder A.Cole · snap C.Tinker+37–6
4th13:34Antonio Gibson·4-yd TD catch4-yard touchdown catchfrom Taylor Heinickefrom Taylor Heinicke+714–6
4th11:03Josh Jacobs·1-yd TD run1-yard rushing touchdowntwo-point no good+614–12
4th2:26Daniel Carlson·37-yd field goal37-yard field goalholder A.Cole · snap C.Tinker+314–15
4th0:42Brian Johnson·48-yd field goal48-yard field goalholder T.Way · snap C.CheesemanLead never changed again+317–15
7 scores · bar length is the lead after each one
Down-to-down truth
Situational splits
Commanderscategory by categoryRaiders
Commanders3–4Raiders
299Total yards310
5.0Yards per play5.4
43%Success rate46%
54%Third-down rate25%
2Red-zone touchdowns1
5Explosive plays5
19First downs20
1Sacks taken2
1Turnovers1
The read
Raiders ahead 4–3 on categories, but the biggest gap belongs to Commanders, in third-down rate.
Expected points added, per play
The centre line is an average play. A bar to the right of it is a side that gained more than the situation was worth; a bar to the left is a side that lost ground. All six bars share one scale, ±0.35 points.
Every snapexpected points added per play, all downs
+0.02Commanders: +0.02 expected points added per play
−0.02Raiders: −0.02 expected points added per play
Dropping backexpected points added per dropback
+0.18Commanders: +0.18 expected points added per play
+0.02Raiders: +0.02 expected points added per play
Running itexpected points added per rush
−0.17Commanders: −0.17 expected points added per play
−0.14Raiders: −0.14 expected points added per play
Neither side “wins” volume or play-calling mix, so neither is drawn as a duel: Commanders ran 60 snaps at a 55% dropback rate against Raiders’s 57 at 75%. Red-zone trips: Commanders 2, Raiders 3.
NoteCommanders won the down-to-down efficiency fight: 0.02 expected points added per play vs -0.02.
Derived from the play-by-play, no model
The Read
8 of 8 readings cleared their snap floor and were tested against four comparisons: this week's whole slate, the team's own season, the week before, and the team's own ordinary spread. Every bar below is set in that team's own week-to-week swing, never in league points — one team's swing runs 1.6 to 3.1 times the entire league's spread.
WAS's sack or hit rate turned over: 28.6% in week 12 against 7.0% here — they got home then and stayed blocked now, a turn of 3.0 of their own weekly swings across the two.
43 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 7.1 points.
The season-grain rooms, pointed at this one game
Was this normal for them?
8 of 8 readings cleared their snap floor. Every deviation below is measured in that team's own game-to-game swing, not in league points — because one game's swing runs from 1.6 to 3.1 times the whole league's spread.
their week-to-week swingall 32 teams
upper band = their week-to-week swing · lower rule = all 32 teams · scale -22 pts to 19 pts
leaned — stayed blocked · −8.5 vs their 15.5%, and they swing ±7.1 week to week (−1.19× that swing) · 43 dropbacks
Raiders15.2%
right on their number · −1.6 vs their 16.8%, and they swing ±6.2 week to week (−0.26× that swing) · 33 dropbacks
Play-action rate
Charted from 2022. The columns exist for 2021 and are entirely empty, which is not a season of data.
Blitz rate sent
Charted from 2022. The columns exist for 2021 and are entirely empty, which is not a season of data.
NoteWAS's fourth-and-short go rate was the night's one real departure: 0.0%, 35.2 points below their season mean of 35.2% and 1.4 times their own 25.4-point weekly swing.
The Game Day Roster
Who was out, who dressed and never took a snap, and who was on the field how much. Game-day list and snap counts from the weekly roster and snap feeds. Practice-squad and injured-reserve players are not shown — they were never on the game-day list.
6 players played under 8 snaps, so their shares read as a dash rather than a number. 1 line has no expected-points read and sits off the plane.
Expected points are modelled in full PPR, so the “vs expected” column stays in that unit whichever format the pills are set to. Switching the pills changes the points column, not the plane.
The field map
Every snap, where it happened
The whole game as one hundred yards. The Raiders attack right, the Commanders attack left, so a change of possession is a reversal you can see. Reading down is the order the snaps were played — not the clock, so a two-minute drill gets the same room as any other fourteen snaps. This game is final.
Commanders←Raiders→
Q1Q2Q3Q4
D.Carr pass−28% win probabilitymoment 4 of 4
(:02) (Shotgun) 4-D.Carr pass incomplete deep right (23-W.Jackson).
Q4 0:02 · Raiders · 2nd & 3 at LV 43 · gained nothing · -0.29 EP · −28.1% win probability
151 snaps placed · 12 without a recorded yard line, left off the map · 4 marked moments — the largest win-probability swings, one per drive.
The Film Room · post-game
Post-game film: 163 plays across 18 drives, personnel groupings on 163 snaps. Everything here paints once the weekly sync ingests the game — there is no live play-level feed in this product, so nothing on this page updates while a game is being played.
Possession by possession
The field rail
7 of 18 drives ended in points. The longest march was WAS moving 75 yards from the WAS 25 for a touchdown. Each bar is the ground a drive actually covered; LV attacks right, WAS attacks left. Hatching marks a trip inside the twenty.
Every snap
Play stream
163 of 163 plays
Team
Quarter
Down
Play type
Expected points added
Event
Charted
Plays shown
163
EPA per play
+0.04
Success rate
42%
Yards
608
Who was on the field
Personnel groupings
Offensive grouping on every pass and run. A group needs five snaps in this game before it gets a number — under that the sample is a coin flip and the cell reads a dash instead. The names of the eleven on the field are only recorded from 2023 onward, so this game gives the grouping without the roster.
Raiders1 RB, 1 TE, 3 WR41-0.1876%
Commanders1 RB, 1 TE, 3 WR40-0.1748%
Commanders1 RB, 2 TE, 2 WR13+0.2946%
Raiders2 RB, 0 TE, 3 WR8+0.6675%
Raiders1 RB, 1 TE, 2 WR5+0.1940%
Commanders1 RB, 3 TE, 1 WR3——
Commanders0 RB, 1 TE, 4 WR3——
Commanders0 RB, 0 TE, 5 WR1——
Raiders1 RB, 0 TE, 4 WR1——
Raiders1 RB, 2 TE, 2 WR1——
Raiders2 RB, 2 TE, 0 WR1——
snapsepapass rate
163 plays · ranked by the win probability each one moved
Every play
Ball
When
Play
Only
Who
163 plays
Bar length is win probability the play moved
1st quarter37 plays
Commanders6Raiders0
Commanders7Raiders0
Touchdown11 plays, from the Commanders 25 to the Raiders 7
Punt8 plays, from the Raiders 24 to the Raiders 48
Punt7 plays, from the Commanders 10 to the Commanders 34
Punt4 plays, from the Raiders 18 to the Raiders 25
The period ended6 plays, from the Commanders 24 to the Commanders 38
2nd quarter43 plays
Punt2 plays, from the Commanders 40 to the Commanders 44
Punt11 plays, from the Raiders 9 to the Commanders 48
Punt16 plays, from the Commanders 10 to the Raiders 43
Commanders7Raiders3
Field goal11 plays, from the Raiders 20 to the Commanders 34
The period ended3 plays
3rd quarter34 plays
Punt7 plays, from the Raiders 25 to the Raiders 43
Punt8 plays, from the Commanders 23 to the Commanders 34
FormationEmpty backfieldOffense on the fieldTwo quarterbacks, one back, one tight end and two receiversDefense on the fieldFour linemen, two linebackers and five backsRoute runPostCoverageCover 4, quartersMan or zoneZoneIn the boxSix defendersRushing the passerFourPressure (charted)The passer was kept cleanTime to throw2.4 seconds
Commanders7Raiders6
Field goal8 plays, from the Raiders 9 to the Commanders 20
The period ended11 plays, from the Commanders 25 to the Raiders 16
4th quarter49 plays
FormationShotgunOffense on the fieldOne back, one tight end and three receiversDefense on the fieldFour linemen, two linebackers and five backsRoute runFlatCoverageCover 4, quartersMan or zoneZoneIn the boxSeven defendersRushing the passerThreePressure (charted)The passer was pressuredTime to throw2.4 seconds
Commanders13Raiders6
Commanders14Raiders6
Touchdown4 plays, from the Raiders 9 to the Raiders 4
Commanders14Raiders12
Touchdown9 plays, from the Raiders 25 to the Commanders 1
FormationEmpty backfieldOffense on the fieldOne back, one tight end and three receiversDefense on the fieldFour linemen, two linebackers and five backsRoute runPostCoverageCover 3, three deepMan or zoneZoneIn the boxSix defendersRushing the passerFourPressure (charted)The passer was pressuredTime to throw2.9 seconds
Intercepted9 plays, from the Commanders 20 to the Raiders 47
Commanders14Raiders15
Field goal8 plays, from the Raiders 39 to the Commanders 18
Commanders17Raiders15
Field goal12 plays, from the Commanders 25 to the Raiders 31
FormationShotgunOffense on the fieldOne back, one tight end and three receiversDefense on the fieldThree linemen, two linebackers and six backsRoute runPostCoverageCover 2, two deepMan or zoneZoneIn the boxFive defendersRushing the passerThreePressure (charted)The passer was kept cleanTime to throw4.6 seconds
FormationShotgunOffense on the fieldOne back, one tight end and three receiversDefense on the fieldThree linemen, two linebackers and six backsCoveragePreventMan or zoneZoneIn the boxThree defendersRushing the passerThreePressure (charted)The passer was kept cleanTime to throw5.7 seconds
The period ended7 plays, from the Raiders 25 to the Raiders 43
Win probability is the league play-by-play model, 98.5% of plays · a dash means none was published
The cards are drawn from the play-by-play sync, not live, and each one says so on its face.
Closing number vs result
Betting context
Closing spread
Raiders -1
Closing total
47.5
Commanders moneyline
+116
Raiders moneyline
-128
Raiders closed -1 and lost outright — an upset against the closing number.
Total closed 47.5; the game landed 32 — under by 15.5.
Conditions and crew
Game environment
Venue
Allegiant Stadium
Roof / surface
dome · grass
Kickoff weather
Played indoors — no weather to report.
Referee
Adrian Hill
Rest
Commanders 6 days · Raiders 10 days
Coaches
Ron Rivera vs Rich Bisaccia
4th · 12:00
LV +10% win prob
(12:00) (Shotgun) 4-D.Carr pass short left to 1-D.Jackson to WAS 25 for 14 yards (29-K.Fuller). PENALTY on WAS-95-C.Toohill, Roughing the Passer, 13 yards, enforced at WAS 25.
4th · 6:05LV +10% win prob(6:05) (Shotgun) 4-D.Carr pass short left to 13-H.Renfrow to WAS 32 for 16 yards (29-K.Fuller).