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Game Center
polling · 300s tick · as of 6:27 PM ET · 15 to play · 1 final
Washington Commanders 42 at Arizona Cardinals 14. Final.
Cardinals -3.5 upset
The verdict · 2024 Week 4
Washington Commanders 42, Cardinals 14 — and it was over early.
It turned at Q2 10:26, 2nd and 4, on Jeremy McNichols — 14.5 win-probability points to the Commanders on one snap, the largest move of the game.
The snaps that bent it
O 49 ✓
Dome
Cardinals closed -3.5 and lost outright — an upset against the closing number.
Washington Commanders 42–14 — never really in doubt late. Biggest swing: Q2 10:26, Commanders +14.5% win probability on one snap.
The biggest swing of the game · Q2 10:26 · 2nd and 4
Jeremy McNichols
Commanders
(10:26) (No Huddle, Shotgun) 26-J.McNichols left end for 27 yards, TOUCHDOWN.
14.5
win-probability points on one snap
The largest move of the game. The two below are drawn against it.
Garrett WilliamsCardinalsQ2 6:50(6:50) (No Huddle, Shotgun) 5-J.Daniels pass deep middle intended for 17-T.McLaurin INTERCEPTED by 21-G.Williams at ARI 18. 21-G.Williams to ARI 18 for no gain (86-Z.Ertz).
10.4pts
Kyler MurrayCommandersQ2 0:34(:34) (Shotgun) 1-K.Murray sacked at WAS 42 for -7 yards (92-D.Armstrong).
8.1pts
What separated them
Third down
Commanders won this one — 9 of 12 on third down, against Cardinals at 4 of 11 on third down.
Commandersthe gap went the way the scoreboard did
Every snap
Commanders won this one — +0.42 expected points per snap, against Cardinals at -0.09 expected points per snap.
Commandersthe gap went the way the scoreboard did
Throwing the ball
Commanders won this one — +0.39 expected points per dropback, against Cardinals at -0.23 expected points per dropback.
Commandersthe gap went the way the scoreboard did
Running the ball
Commanders won this one — +0.44 expected points per carry, against Cardinals at +0.04 expected points per carry.
1 other measure was inside a third of the league's own spread — two clubs doing the same thing, so it is not shown.
Drawn from the weekly play-by-play file, which paints on the Monday 4:00 AM ET sync after the game.
The model against the market, the momentum underneath, every drive — scrub to replay it
How the game was won
The model and the market were 2.7 win-probability points apart on the average play, and 9 apart at the widest — with the model the more convinced about Commanders.
MarketModelmodel higher on Cardinalshigher on Commanders156 of 165 plays carry both curves
(10:26) (No Huddle, Shotgun) 26-J.McNichols left end for 27 yards, TOUCHDOWN.
Swing −14.5 for CardinalsExpected points −2.88 for CardinalsThe model had Commanders 9 points higher than the market did.play 45
The solid line is the betting market's home win probability; the dashed line is the play-by-play model's. The shaded band between them is the disagreement — emerald where the model liked the home team more, red where it liked the away team more. Drag across the curve or use arrow keys to replay the game; gold diamonds mark the biggest swings.
Highest-leverage plays
2nd · 10:26ARI +14% win prob(10:26) (No Huddle, Shotgun) 26-J.McNichols left end for 27 yards, TOUCHDOWN.
2nd · 6:50WAS +10% win prob(6:50) (No Huddle, Shotgun) 5-J.Daniels pass deep middle intended for 17-T.McLaurin INTERCEPTED by 21-G.Williams at ARI 18. 21-G.Williams to ARI 18 for no gain (86-Z.Ertz).
2nd · 0:34WAS +8% win prob(:34) (Shotgun) 1-K.Murray sacked at WAS 42 for -7 yards (92-D.Armstrong).
3rd · 14:04ARI +8% win prob(14:04) (No Huddle, Shotgun) 5-J.Daniels pass incomplete deep right to 85-N.Brown. PENALTY on ARI-23-S.Murphy-Bunting, Defensive Pass Interference, 47 yards, enforced at WAS 44 - No Play.
2nd · 0:03WAS +6% win prob(:03) 3-A.Seibert 45 yard field goal is GOOD, Center-69-T.Ott, Holder-10-T.Way.
1st · 6:49ARI +5% win prob(6:49) (No Huddle) 8-B.Robinson left end to ARI 23 for 17 yards (3-B.Baker; 21-G.Williams).
SettledThe modelled figures are the league play-by-play model's, not ours.
How the points landed
The margin ledger
Jeremy McNichols's 27-yard rushing touchdown with 10:26 left in the 2nd put Washington Commanders ahead for good. The lead never changed over the 6 scores that followed.
Commanders ahead 7–1 on categories, including the biggest gap of the duel — sacks taken.
Expected points added, per play
The centre line is an average play. A bar to the right of it is a side that gained more than the situation was worth; a bar to the left is a side that lost ground. All six bars share one scale, ±0.44 points.
Every snapexpected points added per play, all downs
+0.42Commanders: +0.42 expected points added per play
−0.09Cardinals: −0.09 expected points added per play
Dropping backexpected points added per dropback
+0.39Commanders: +0.39 expected points added per play
−0.23Cardinals: −0.23 expected points added per play
Running itexpected points added per rush
+0.44Commanders: +0.44 expected points added per play
+0.04Cardinals: +0.04 expected points added per play
Neither side “wins” volume or play-calling mix, so neither is drawn as a duel: Commanders ran 68 snaps at a 54% dropback rate against Cardinals’s 58 at 47%. Red-zone trips: Commanders 6, Cardinals 2.
NoteCommanders won the down-to-down efficiency fight: 0.42 expected points added per play vs -0.09.
Derived from the play-by-play, no model
The Read
11 of 12 readings cleared their snap floor and were tested against four comparisons: this week's whole slate, the team's own season, the week before, and the team's own ordinary spread. Every bar below is set in that team's own week-to-week swing, never in league points — one team's swing runs 1.6 to 3.1 times the entire league's spread.
−3.0σtheir own normal+3.0σ
One dot per reading, placed at how far it sits from that club's own normal in that club's own standard deviations. 11 of 12 readings cleared their snap floor.
lowest in the league that weekAgainst the weekTendencies
ARI's sack or hit rate, 2.7%, was the lowest of the 32 team-games charted in week 4 — 1.3 points clear of the next team along.
37 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 6.6 points. · −1.4σ from their own normal
ARI's pass rate over expected, −21.8 pts, sat 19.1 points below their season number of −2.7 pts — they ran more than the situation asked by 2.6 times their own 7.5-point weekly swing.
A 2.8-swing turn from week 3.
58 snaps this game, floor 20 — 17 of their games behind the ruler, and their own week-to-week swing is 7.5 points. · −2.6σ from their own normal
ARI's fourth-and-short go rate turned over: 20.0% in week 3 against 66.7% here — they took the kick then and went for it now, a turn of 2.1 of their own weekly swings across the two.
3 fourth-and-short calls this game, floor 3 — 8 of their games behind the ruler, and their own week-to-week swing is 21.8 points. · +1.8σ from their own normal
ARI's early-down pass rate turned over: 69.0% in week 3 against 43.2% here — they passed early then and ran early now, a turn of 2.3 of their own weekly swings across the two.
44 early downs this game, floor 15 — 17 of their games behind the ruler, and their own week-to-week swing is 11.4 points. · −1.2σ from their own normal
The season-grain rooms, pointed at this one game
Was this normal for them?
11 of 12 readings cleared their snap floor. Every deviation below is measured in that team's own game-to-game swing, not in league points — because one game's swing runs from 1.6 to 3.1 times the whole league's spread.
their week-to-week swingall 32 teams
upper band = their week-to-week swing · lower rule = all 32 teams · scale -25 pts to 17 pts
inside their normal wobble · +4.1 vs their 14.4%, and they swing ±6.1 week to week (+0.67× that swing) · 27 dropbacks
Cardinals2.7%
leaned — stayed blocked · −9.3 vs their 12.0%, and they swing ±6.6 week to week (−1.42× that swing) · 37 dropbacks
NoteARI's pass rate over expected was the night's one real departure: -21.8 pts, 19.1 points below their season mean of -2.7 pts and 2.6 times their own 7.5-point weekly swing.
The Game Day Roster
Who was out, who dressed and never took a snap, and who was on the field how much. Game-day list and snap counts from the weekly roster and snap feeds. Practice-squad and injured-reserve players are not shown — they were never on the game-day list.
3 players played under 8 snaps, so their shares read as a dash rather than a number. 4 lines have no expected-points read and sit off the plane.
Expected points are modelled in full PPR, so the “vs expected” column stays in that unit whichever format the pills are set to. Switching the pills changes the points column, not the plane.
The field map
Every snap, where it happened
The whole game as one hundred yards. The Cardinals attack right, the Commanders attack left, so a change of possession is a reversal you can see. Reading down is the order the snaps were played — not the clock, so a two-minute drill gets the same room as any other fourteen snaps. This game is final.
Commanders←Cardinals→
Q1Q2Q3Q4
J.McNichols left+9% win probabilitymoment 3 of 4
(10:26) (No Huddle, Shotgun) 26-J.McNichols left end for 27 yards, TOUCHDOWN.
Q2 10:26 · Commanders · 2nd & 4 at ARI 27 · gained 27 · +2.88 EP · +8.5% win probability
154 snaps placed · 11 without a recorded yard line, left off the map · 4 marked moments — the largest win-probability swings, one per drive.
The Film Room · post-game
Post-game film: 165 plays across 18 drives, personnel groupings on 154 snaps, the eleven on the field by name, manual charting on 160. Everything here paints once the weekly sync ingests the game — there is no live play-level feed in this product, so nothing on this page updates while a game is being played.
Possession by possession
The field rail
9 of 18 drives ended in points. The longest march was WAS moving 93 yards from the WAS 7 for a touchdown. Each bar is the ground a drive actually covered; ARI attacks right, WAS attacks left. Hatching marks a trip inside the twenty.
Every snap
Play stream
165 of 165 plays
Team
Quarter
Down
Play type
Expected points added
Event
Charted
Plays shown
165
EPA per play
+0.17
Success rate
54%
Yards
747
Who was on the field
Personnel groupings
Offensive grouping on every pass and run. A group needs five snaps in this game before it gets a number — under that the sample is a coin flip and the cell reads a dash instead. Open any play above to see the eleven men who were actually on the field for it.
Cardinals1 RB, 1 TE, 3 WR43-0.1058%
Commanders1 RB, 1 TE, 3 WR30+0.4853%
Commanders1 RB, 2 TE, 2 WR21+0.0333%
Cardinals1 RB, 2 TE, 2 WR13+0.058%
Commanders1 RB, 3 TE, 1 WR9+0.6544%
Cardinals1 RB, 3 TE, 1 WR2——
Commanders0 RB, 1 TE, 4 WR2——
Commanders2 RB, 2 TE, 1 WR2——
Commanders1 RB, 3 TE, 0 WR2——
Commanders2 RB, 1 TE, 2 WR1——
Commanders0 RB, 2 TE, 3 WR1——
snapsepapass rate
165 plays · ranked by the win probability each one moved
Every play
Ball
When
Play
Only
Who
165 plays
Bar length is win probability the play moved
1st quarter37 plays
Commanders0Cardinals6
Commanders0Cardinals7
Touchdown11 plays, from the Cardinals 45 to the Commanders 2
Commanders6Cardinals7
Commanders7Cardinals7
Touchdown11 plays, from the Commanders 30 to the Cardinals 6
Punt8 plays, from the Cardinals 30 to the Commanders 42
The period ended6 plays, from the Commanders 7 to the Commanders 29
2nd quarter45 plays
Commanders13Cardinals7
Commanders14Cardinals7
Touchdown9 plays, from the Commanders 35 to the Cardinals 27
Punt5 plays, from the Cardinals 28 to the Cardinals 37
Intercepted5 plays, from the Commanders 20 to the Cardinals 49
Punt4 plays, from the Cardinals 18 to the Cardinals 20
Punt4 plays
The period ended10 plays, from the Cardinals 30 to the Commanders 35
Commanders17Cardinals7
Field goal7 plays, from the Commanders 42 to the Cardinals 27
3rd quarter41 plays
Commanders23Cardinals7
Commanders24Cardinals7
Touchdown6 plays, from the Commanders 30 to the Cardinals 9
Punt7 plays
Commanders27Cardinals7
Field goal12 plays, from the Commanders 40 to the Cardinals 19
Commanders27Cardinals13
Commanders27Cardinals14
Touchdown13 plays, from the Cardinals 26 to the Commanders 6
The period ended3 plays
4th quarter42 plays
Commanders33Cardinals14
Commanders35Cardinals14
Touchdown14 plays, from the Commanders 34 to the Cardinals 8
Fumble lost6 plays, from the Cardinals 24 to the Commanders 46
Commanders41Cardinals14
Commanders42Cardinals14
Touchdown12 plays, from the Commanders 24 to the Cardinals 7
The period ended10 plays, from the Cardinals 24 to the Commanders 33
Win probability is the league play-by-play model, 98.5% of plays · a dash means none was published