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Washington Commanders 27 at New York Giants 22. Final.
Commanders -4.5 ✓O 44.5 ✓
The verdict · 2024 Week 9
Washington Commanders 27, Giants 22 — with the result never quite settled.
It turned at Q1 8:23, 1st and 10, on Daniel Jones — 17.8 win-probability points to the Commanders on one snap, the largest move of the game.
The snaps that bent it
The biggest swing of the game · Q1 8:23 · 1st and 10
Daniel Jones
Commanders
(8:23) 8-D.Jones pass incomplete short middle to 26-D.Singletary (6-D.Fowler) [6-D.Fowler]. Washington challenged the incomplete pass ruling, and the play was REVERSED. 8-D.Jones sacked at WAS 39 for -10 yards (6-D.Fowler). FUMBLES (6-D.Fowler) [6-D.Fowler], touched at WAS 37, RECOVERED by WAS-54-B.Wagner at NYG 31.
Commanders closed -4.5 and covered, winning by 5.
Washington Commanders 27–22. Biggest swing: Q1 8:23, Commanders +17.8% win probability on one snap.
17.8
win-probability points on one snap
The largest move of the game. The two below are drawn against it.
Devin SingletaryGiantsQ1 9:41(9:41) (Shotgun) 26-D.Singletary right guard to WAS 39 for 15 yards (6-D.Fowler; 11-J.Chinn).
6.1pts
Theo JohnsonGiantsQ4 2:54(2:54) (Shotgun) 8-D.Jones pass deep middle to 84-T.Johnson for 35 yards, TOUCHDOWN [99-C.Ferrell].
11.3pts
What separated them
Throwing the ball
Commanders won this one — +0.54 expected points per dropback, against Giants at -0.05 expected points per dropback.
Commandersthe gap went the way the scoreboard did
Staying on schedule
Commanders won this one — 54% of snaps stayed on schedule, against Giants at 46% of snaps stayed on schedule.
Commandersthe gap went the way the scoreboard did
Every snap
Commanders won this one — +0.31 expected points per snap, against Giants at +0.11 expected points per snap.
Commandersthe gap went the way the scoreboard did
Giveaways
Commanders won this one — no giveaways, against Giants at 1 giveaway.
1 other measure was inside a third of the league's own spread — two clubs doing the same thing, so it is not shown.
Drawn from the weekly play-by-play file, which paints on the Monday 4:00 AM ET sync after the game.
The model against the market, the momentum underneath, every drive — scrub to replay it
How the game was won
The model and the market were 9.9 win-probability points apart on the average play, and 24 apart at the widest — with the model the more convinced about Giants.
MarketModelmodel higher on Giantshigher on Commanders152 of 161 plays carry both curves
(8:23) 8-D.Jones pass incomplete short middle to 26-D.Singletary (6-D.Fowler) [6-D.Fowler]. Washington challenged the incomplete pass ruling, and the play was REVERSED. 8-D.Jones sacked at WAS 39 for -10 yards (6-D.Fowle
Swing −17.8 for GiantsExpected points −8.10 for GiantsThe model had Giants 24 points higher than the market did.play 16
The solid line is the betting market's home win probability; the dashed line is the play-by-play model's. The shaded band between them is the disagreement — emerald where the model liked the home team more, red where it liked the away team more. Drag across the curve or use arrow keys to replay the game; gold diamonds mark the biggest swings.
Highest-leverage plays
1st · 8:23WAS +18% win prob(8:23) 8-D.Jones pass incomplete short middle to 26-D.Singletary (6-D.Fowler) [6-D.Fowler]. Washington challenged the incomplete pass ruling, and the play was REVERSED. 8-D.Jones sacked at WAS 39 for -10 yards (6-D.Fowler). FUMBLES (6-D.Fowler) [6-D.Fowler], touched at WAS 37, RECOVERED by WAS-54-B.Wagner at NYG 31.
4th · 2:54NYG +11% win prob(2:54) (Shotgun) 8-D.Jones pass deep middle to 84-T.Johnson for 35 yards, TOUCHDOWN [99-C.Ferrell].
1st · 9:41NYG +6% win prob(9:41) (Shotgun) 26-D.Singletary right guard to WAS 39 for 15 yards (6-D.Fowler; 11-J.Chinn).
2nd · 12:25NYG +5% win prob(12:25) 8-D.Jones pass short right to 85-C.Manhertz for 2 yards, TOUCHDOWN.
2nd · 7:32NYG +5% win prob(7:32) (No Huddle) 73-T.Scott reported in as eligible. 5-J.Daniels scrambles right end pushed ob at NYG 6 for 6 yards (41-M.McFadden).
4th · 2:05NYG +5% win prob(2:05) (No Huddle, Shotgun) 5-J.Daniels pass deep left to 14-O.Zaccheaus to NYG 27 for 42 yards (31-T.Nubin).
SettledThe modelled figures are the league play-by-play model's, not ours.
How the points landed
The margin ledger
Austin Ekeler's 1-yard rushing touchdown with 6:25 left in the 2nd put Washington Commanders ahead for good. The lead never changed over the 6 scores that followed.
3rd5:31Jude McAtamney·31-yd field goal31-yard field goalholder M.Haack · snap C.Kreiter+321–10
3rd0:36Austin Seibert·31-yd field goal31-yard field goalholder T.Way · snap T.Ott+324–10
4th9:31Daniel Jones·2-yd TD run2-yard rushing touchdowntwo-point no good+624–16
4th3:49Austin Seibert·20-yd field goal20-yard field goalholder T.Way · snap T.Ott+327–16
4th2:54Theo Johnson·35-yd TD catch35-yard touchdown catchfrom Daniel Jonesfrom Daniel Jones · two-point no good+627–22
9 scores · bar length is the lead after each one
Down-to-down truth
Situational splits
Commanderscategory by categoryGiants
Commanders6–3Giants
360Total yards326
6.3Yards per play5.3
54%Success rate46%
45%Third-down rate55%
3Red-zone touchdowns2
7Explosive plays9
19First downs24
0Sacks taken2
0Turnovers1
The read
Commanders ahead 6–3 on categories, including the biggest gap of the duel — sacks taken.
Expected points added, per play
The centre line is an average play. A bar to the right of it is a side that gained more than the situation was worth; a bar to the left is a side that lost ground. All six bars share one scale, ±0.54 points.
Every snapexpected points added per play, all downs
+0.31Commanders: +0.31 expected points added per play
+0.11Giants: +0.11 expected points added per play
Dropping backexpected points added per dropback
+0.54Commanders: +0.54 expected points added per play
−0.05Giants: −0.05 expected points added per play
Running itexpected points added per rush
+0.13Commanders: +0.13 expected points added per play
+0.26Giants: +0.26 expected points added per play
Neither side “wins” volume or play-calling mix, so neither is drawn as a duel: Commanders ran 57 snaps at a 44% dropback rate against Giants’s 61 at 51%. Red-zone trips: Commanders 6, Giants 4.
NoteCommanders won the down-to-down efficiency fight: 0.31 expected points added per play vs 0.11.
Derived from the play-by-play, no model
The Read
12 of 12 readings cleared their snap floor and were tested against four comparisons: this week's whole slate, the team's own season, the week before, and the team's own ordinary spread. Every bar below is set in that team's own week-to-week swing, never in league points — one team's swing runs 1.6 to 3.1 times the entire league's spread.
highest in the league that weekAgainst the weekTendencies
WAS's play-action rate, 44.0%, was the highest of the 30 team-games charted in week 9 — 0.5 points clear of the next team along.
Past their previous high of 33.3% in week 6.
A 2.2-swing turn from week 8.
25 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 9.2 points.
WAS's blitz rate sent turned over: 45.5% in week 8 against 22.6% here — they sent pressure then and sat back now, a turn of 2.1 of their own weekly swings across the two.
31 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 10.7 points.
NYG's sack or hit rate turned over: 25.0% in week 8 against 8.0% here — they got home then and stayed blocked now, a turn of 2.2 of their own weekly swings across the two.
25 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 7.6 points.
The season-grain rooms, pointed at this one game
Was this normal for them?
12 of 12 readings cleared their snap floor. Every deviation below is measured in that team's own game-to-game swing, not in league points — because one game's swing runs from 1.6 to 3.1 times the whole league's spread.
their week-to-week swingall 32 teams
upper band = their week-to-week swing · lower rule = all 32 teams · scale -23 pts to 15 pts
right on their number · −1.5 vs their 14.4%, and they swing ±6.1 week to week (−0.25× that swing) · 31 dropbacks
Giants8.0%
inside their normal wobble · −6.9 vs their 14.9%, and they swing ±7.6 week to week (−0.90× that swing) · 25 dropbacks
NoteWAS's play-action rate was the night's one real departure: 44.0%, 17.9 points above their season mean of 26.1% and 2.0 times their own 9.2-point weekly swing.
The Game Day Roster
Who was out, who dressed and never took a snap, and who was on the field how much. Game-day list and snap counts from the weekly roster and snap feeds. Practice-squad and injured-reserve players are not shown — they were never on the game-day list.
2 players played under 8 snaps, so their shares read as a dash rather than a number. 2 lines have no expected-points read and sit off the plane.
Expected points are modelled in full PPR, so the “vs expected” column stays in that unit whichever format the pills are set to. Switching the pills changes the points column, not the plane.
The field map
Every snap, where it happened
The whole game as one hundred yards. The Giants attack right, the Commanders attack left, so a change of possession is a reversal you can see. Reading down is the order the snaps were played — not the clock, so a two-minute drill gets the same room as any other fourteen snaps. This game is final.
Commanders←Giants→
Q1Q2Q3Q4
D.Jones pass−24% win probabilitymoment 1 of 4
(8:23) 8-D.Jones pass incomplete short middle to 26-D.Singletary (6-D.Fowler) [6-D.Fowler]. Washington challenged the incomplete pass ruling, and the play was REVERSED. 8-D.Jones sacked at WAS 39 for -10 yards (6-D.Fowler). FUMBLES (6-D.Fowler) [6-D.Fowler], touched at WAS 37, RECOVERED by WAS-54-B.Wagner at NYG 31.
Q1 8:23 · Giants · 1st & 10 at WAS 29 · lost 8 · -8.10 EP · −24.4% win probability
150 snaps placed · 11 without a recorded yard line, left off the map · 4 marked moments — the largest win-probability swings, one per drive.
The Film Room · post-game
Post-game film: 161 plays across 16 drives, personnel groupings on 150 snaps, the eleven on the field by name, manual charting on 156. Everything here paints once the weekly sync ingests the game — there is no live play-level feed in this product, so nothing on this page updates while a game is being played.
Possession by possession
The field rail
9 of 16 drives ended in points. The longest march was WAS moving 87 yards from the WAS 13 for a touchdown. Each bar is the ground a drive actually covered; NYG attacks right, WAS attacks left. Hatching marks a trip inside the twenty.
Every snap
Play stream
161 of 161 plays
Team
Quarter
Down
Play type
Expected points added
Event
Charted
Plays shown
161
EPA per play
+0.16
Success rate
52%
Yards
684
Who was on the field
Personnel groupings
Offensive grouping on every pass and run. A group needs five snaps in this game before it gets a number — under that the sample is a coin flip and the cell reads a dash instead. Open any play above to see the eleven men who were actually on the field for it.
Giants1 RB, 1 TE, 3 WR44+0.2650%
Commanders1 RB, 1 TE, 3 WR24+0.1242%
Commanders1 RB, 2 TE, 2 WR20+0.3735%
Giants1 RB, 2 TE, 2 WR14-0.5250%
Commanders2 RB, 1 TE, 2 WR8+0.3538%
Giants1 RB, 3 TE, 1 WR2——
Commanders1 RB, 3 TE, 1 WR1——
Giants1 RB, 3 TE, 0 WR1——
Commanders2 RB, 2 TE, 1 WR1——
Commanders2 RB, 1 TE, 1 WR1——
Commanders2 RB, 0 TE, 3 WR1——
Commanders1 RB, 0 TE, 4 WR1——
snapsepapass rate
161 plays · ranked by the win probability each one moved
Every play
Ball
When
Play
Only
Who
161 plays
Bar length is win probability the play moved
1st quarter35 plays
Punt5 plays, from the Giants 30 to the Giants 38
Punt4 plays, from the Commanders 30 to the Commanders 35
How the play was built
Play action, nobody in motion.
FormationUnder centerOffense on the fieldOne quarterback, one back, two tight ends and two receiversDefense on the fieldThree linemen, three linebackers and five backsCoverageCover 1, man with a free safetyMan or zoneManIn the boxEight defendersRushing the passerFourPressure (charted)The passer was pressured
Fumble lost6 plays, from the Giants 8 to the Commanders 29
Commanders6Giants0
Commanders7Giants0
Touchdown5 plays, from the Giants 31 to the Giants 1
The period ended14 plays, from the Giants 27 to the Commanders 34
2nd quarter43 plays
Commanders7Giants6
Commanders7Giants7
Touchdown6 plays, from the Commanders 30 to the Commanders 2
Commanders13Giants7
Commanders14Giants7
Touchdown13 plays, from the Commanders 30 to the Giants 1
Punt5 plays, from the Giants 33 to the Giants 35
Commanders20Giants7
Commanders21Giants7
Touchdown17 plays, from the Commanders 13 to the Giants 18
The period ended2 plays
3rd quarter37 plays
Punt5 plays, from the Commanders 30 to the Commanders 32
Commanders21Giants10
Field goal17 plays, from the Giants 21 to the Commanders 3
Commanders24Giants10
Field goal11 plays, from the Commanders 30 to the Giants 13
The period ended4 plays
4th quarter46 plays
Commanders24Giants16
Touchdown13 plays, from the Giants 21 to the Commanders 2
Commanders27Giants16
Field goal12 plays, from the Commanders 35 to the Giants 2
How the play was built
Nobody in motion.
Thrown on the first read.
FormationShotgunOffense on the fieldOne quarterback, one back, one tight end and three receiversDefense on the fieldThree linemen, two linebackers and six backsRoute runGoCoverageCover 4, quartersMan or zoneZoneIn the boxSix defendersRushing the passerFourPressure (charted)The passer was pressuredTime to throw2.3 seconds
Commanders27Giants22
Touchdown7 plays, from the Giants 26 to the Commanders 35
The period ended14 plays, from the Commanders 30 to the Giants 1
Win probability is the league play-by-play model, 98.5% of plays · a dash means none was published