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Pittsburgh Steelers 28 at Washington Commanders 27. Final.
Commanders -1.5 upset
The verdict · 2024 Week 10
Pittsburgh Steelers 28, Commanders 27 — on the last possessions.
It turned at Q4 1:28, 4th and 9, on Zach Ertz — 26.7 win-probability points to the Steelers on one snap, the largest move of the game.
The snaps that bent it
The biggest swing of the game · Q4 1:28 · 4th and 9
Zach Ertz
Steelers
(1:28) (Shotgun) 5-J.Daniels pass short middle to 86-Z.Ertz to PIT 42 for 8 yards (23-D.Kazee). The Replay Official reviewed the short of the line to gain ruling, and the play was Upheld. The ruling on the field stands.
O 45 ✓
Commanders closed -1.5 and lost outright — an upset against the closing number.
Pittsburgh Steelers 28–27 — decided on the final possessions. Biggest swing: Q4 1:28, Steelers +26.7% win probability on one snap.
26.7
win-probability points on one snap
The largest move of the game. The two below are drawn against it.
Jaylen WarrenCommandersQ4 7:12(7:12) (No Huddle) 30-J.Warren left tackle to WAS 1 for 7 yards (20-Q.Martin; 11-J.Chinn). FUMBLES (20-Q.Martin), RECOVERED by WAS-11-J.Chinn at WAS 1.
23.9pts
Mike WilliamsSteelersQ4 2:27(2:27) (Shotgun) 3-R.Wilson pass deep left to 18-M.Williams for 32 yards, TOUCHDOWN.
24.7pts
What separated them
Giveaways
Commanders owned this one and still lost it — no giveaways, against Steelers at 2 giveaways.
Commandersthe gap went the other way from the scoreboard
Red zone
Commanders owned this one and still lost it — 3 touchdowns on 3 trips, against Steelers at 3 touchdowns on 5 trips.
Commandersthe gap went the other way from the scoreboard
Throwing the ball
Steelers won this one — +0.18 expected points per dropback, against Commanders at -0.25 expected points per dropback.
Steelersthe gap went the way the scoreboard did
Explosive plays
Steelers won this one — 7 chunk plays, against Commanders at 4 chunk plays.
Drawn from the weekly play-by-play file, which paints on the Monday 4:00 AM ET sync after the game.
The model against the market, the momentum underneath, every drive — scrub to replay it
How the game was won
The model and the market were 2.1 win-probability points apart on the average play, and 6 apart at the widest — with the model the more convinced about Commanders.
MarketModelmodel higher on Commandershigher on Steelers177 of 188 plays carry both curves
(1:28) (Shotgun) 5-J.Daniels pass short middle to 86-Z.Ertz to PIT 42 for 8 yards (23-D.Kazee). The Replay Official reviewed the short of the line to gain ruling, and the play was Upheld. The ruling on the field stands.
Swing −26.7 for CommandersExpected points −1.98 for CommandersModel and market agree here.play 178
The solid line is the betting market's home win probability; the dashed line is the play-by-play model's. The shaded band between them is the disagreement — emerald where the model liked the home team more, red where it liked the away team more. Drag across the curve or use arrow keys to replay the game; gold diamonds mark the biggest swings.
Highest-leverage plays
4th · 1:28PIT +27% win prob(1:28) (Shotgun) 5-J.Daniels pass short middle to 86-Z.Ertz to PIT 42 for 8 yards (23-D.Kazee). The Replay Official reviewed the short of the line to gain ruling, and the play was Upheld. The ruling on the field stands.
4th · 2:27WAS +25% win prob(2:27) (Shotgun) 3-R.Wilson pass deep left to 18-M.Williams for 32 yards, TOUCHDOWN.
4th · 7:12PIT +24% win prob(7:12) (No Huddle) 30-J.Warren left tackle to WAS 1 for 7 yards (20-Q.Martin; 11-J.Chinn). FUMBLES (20-Q.Martin), RECOVERED by WAS-11-J.Chinn at WAS 1.
2nd · 13:00WAS +15% win prob(13:00) 8-C.Waitman punts 39 yards to WAS 16, Center-46-C.Kuntz. 14-O.Zaccheaus MUFFS catch, RECOVERED by PIT-15-B.Skowronek at WAS 14.
3rd · 14:55WAS +11% win prob(14:55) (Shotgun) 5-J.Daniels pass short middle to 17-T.McLaurin to PIT 17 for 54 yards (24-J.Porter).
2nd · 1:20WAS +9% win prob(1:20) (Shotgun) 5-J.Daniels pass deep right to 12-L.McCaffrey to PIT 15 for 23 yards (39-M.Fitzpatrick).
SettledThe modelled figures are the league play-by-play model's, not ours.
How the points landed
The margin ledger
Mike Williams's 32-yard touchdown catch with 2:27 left in the 4th put Pittsburgh Steelers ahead for good. It was the last score of the day.
Lead
1st8:38George Pickens·16-yd TD catch16-yard touchdown catchfrom Russell Wilsonfrom Russell Wilson+77–0
3rd2:55Zane Gonzalez·41-yd field goal41-yard field goalholder T.Way · snap T.Ott+321–27
4th2:27Mike Williams·32-yd TD catch32-yard touchdown catchfrom Russell Wilsonfrom Russell WilsonLead never changed again+728–27
9 scores · bar length is the lead after each one
Down-to-down truth
Situational splits
Steelerscategory by categoryCommanders
Steelers5–2Commanders
315Total yards242
4.4Yards per play4.1
36%Success rate42%
44%Third-down rate36%
3Red-zone touchdowns3
7Explosive plays4
19First downs16
3Sacks taken3
2Turnovers0
The read
Steelers ahead 5–2 on categories, but the biggest gap belongs to Commanders, in turnovers.
Expected points added, per play
The centre line is an average play. A bar to the right of it is a side that gained more than the situation was worth; a bar to the left is a side that lost ground. All six bars share one scale, ±0.35 points.
Every snapexpected points added per play, all downs
−0.02Steelers: −0.02 expected points added per play
−0.14Commanders: −0.14 expected points added per play
Dropping backexpected points added per dropback
+0.18Steelers: +0.18 expected points added per play
−0.25Commanders: −0.25 expected points added per play
Running itexpected points added per rush
−0.19Steelers: −0.19 expected points added per play
+0.06Commanders: +0.06 expected points added per play
Neither side “wins” volume or play-calling mix, so neither is drawn as a duel: Steelers ran 72 snaps at a 46% dropback rate against Commanders’s 59 at 63%. Red-zone trips: Steelers 5, Commanders 3.
NoteSteelers won the down-to-down efficiency fight: -0.02 expected points added per play vs -0.14.
Derived from the play-by-play, no model
The Read
11 of 12 readings cleared their snap floor and were tested against four comparisons: this week's whole slate, the team's own season, the week before, and the team's own ordinary spread. Every bar below is set in that team's own week-to-week swing, never in league points — one team's swing runs 1.6 to 3.1 times the entire league's spread.
highest in the league that weekAgainst the weekTendencies
PIT's blitz rate sent, 59.5%, was the highest of the 28 team-games charted in week 10 — 8.2 points clear of the next team along.
Past their previous high of 33.3% in week 4.
2.4 times their own weekly swing above their number.
37 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 12.5 points.
lowest in the league that weekAgainst the weekTendencies
PIT's early-down pass rate, 38.9%, was the lowest of the 28 team-games charted in week 10 — 2.0 points clear of the next team along.
54 early downs this game, floor 15 — 17 of their games behind the ruler, and their own week-to-week swing is 8.1 points.
WAS's blitz rate sent turned over: 22.6% in week 9 against 45.5% here — they sat back then and sent pressure now, a turn of 2.1 of their own weekly swings across the two.
33 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 10.7 points.
WAS's play-action rate turned over: 44.0% in week 9 against 21.6% here — they faked the run then and dropped back clean now, a turn of 2.4 of their own weekly swings across the two.
37 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 9.2 points.
WAS's early-down pass rate turned over: 36.4% in week 9 against 56.8% here — they ran early then and passed early now, a turn of 2.0 of their own weekly swings across the two.
44 early downs this game, floor 15 — 17 of their games behind the ruler, and their own week-to-week swing is 10.2 points.
The season-grain rooms, pointed at this one game
Was this normal for them?
11 of 12 readings cleared their snap floor. Every deviation below is measured in that team's own game-to-game swing, not in league points — because one game's swing runs from 1.6 to 3.1 times the whole league's spread.
their week-to-week swingall 32 teams
upper band = their week-to-week swing · lower rule = all 32 teams · scale -24 pts to 14 pts
right on their number · −0.4 vs their 16.6%, and they swing ±7.6 week to week (−0.05× that swing) · 37 dropbacks
Commanders18.2%
inside their normal wobble · +3.7 vs their 14.4%, and they swing ±6.1 week to week (+0.61× that swing) · 33 dropbacks
NotePIT's blitz rate sent was the night's one real departure: 59.5%, 29.9 points above their season mean of 29.6% and 2.4 times their own 12.5-point weekly swing.
The Game Day Roster
Who was out, who dressed and never took a snap, and who was on the field how much. Game-day list and snap counts from the weekly roster and snap feeds. Practice-squad and injured-reserve players are not shown — they were never on the game-day list.
Pittsburgh Steelers
48 dressed · 5 inactive · 1 never used
66Mason McCormickG · Every snap100%78 snaps
3Russell WilsonQB · Every snap100%78 snaps
65Dan Moore Jr.T · Every snap100%78 snaps
54Zach FrazierC · Every snap100%78 snaps
77Broderick JonesT · Every snap99%77 snaps
73Isaac SeumaloG · Full-time97%76 snaps
14George PickensWR · Full-time81%63 snaps
11Van JeffersonWR · Heavy rotation71%55 snaps
80Darnell WashingtonTE · Heavy rotation64%50 snaps
2 players played under 8 snaps, so their shares read as a dash rather than a number. 3 lines have no expected-points read and sit off the plane.
Expected points are modelled in full PPR, so the “vs expected” column stays in that unit whichever format the pills are set to. Switching the pills changes the points column, not the plane.
The field map
Every snap, where it happened
The whole game as one hundred yards. The Commanders attack right, the Steelers attack left, so a change of possession is a reversal you can see. Reading down is the order the snaps were played — not the clock, so a two-minute drill gets the same room as any other fourteen snaps. This game is final.
Steelers←Commanders→
Q1Q2Q3Q4
R.Wilson pass+27% win probabilitymoment 3 of 4
(2:27) (Shotgun) 3-R.Wilson pass deep left to 18-M.Williams for 32 yards, TOUCHDOWN.
Q4 2:27 · Steelers · 3rd & 9 at WAS 32 · gained 32 · +4.69 EP · +27.0% win probability
175 snaps placed · 13 without a recorded yard line, left off the map · 4 marked moments — the largest win-probability swings, one per drive.
The Film Room · post-game
Post-game film: 188 plays across 26 drives, personnel groupings on 175 snaps, the eleven on the field by name, manual charting on 183. Everything here paints once the weekly sync ingests the game — there is no live play-level feed in this product, so nothing on this page updates while a game is being played.
Possession by possession
The field rail
9 of 26 drives ended in points. The longest march was WAS moving 94 yards from the WAS 6 for a touchdown. Each bar is the ground a drive actually covered; WAS attacks right, PIT attacks left. Hatching marks a trip inside the twenty.
Every snap
Play stream
188 of 188 plays
Team
Quarter
Down
Play type
Expected points added
Event
Charted
Plays shown
188
EPA per play
+0.04
Success rate
45%
Yards
554
Who was on the field
Personnel groupings
Offensive grouping on every pass and run. A group needs five snaps in this game before it gets a number — under that the sample is a coin flip and the cell reads a dash instead. Open any play above to see the eleven men who were actually on the field for it.
Commanders1 RB, 1 TE, 3 WR38-0.1374%
Steelers1 RB, 1 TE, 3 WR35+0.1257%
Steelers1 RB, 2 TE, 2 WR17-0.2029%
Steelers1 RB, 3 TE, 1 WR15-0.3433%
Commanders1 RB, 2 TE, 2 WR10-0.4660%
Commanders1 RB, 3 TE, 1 WR5+0.410%
Commanders2 RB, 0 TE, 3 WR4——
Steelers2 RB, 1 TE, 2 WR2——
Steelers1 RB, 3 TE, 0 WR2——
Steelers0 RB, 1 TE, 1 WR1——
Commanders2 RB, 2 TE, 1 WR1——
Commanders0 RB, 1 TE, 4 WR1——
snapsepapass rate
188 plays · ranked by the win probability each one moved
Every play
Ball
When
Play
Only
Who
188 plays
Bar length is win probability the play moved
1st quarter45 plays
Punt5 plays, from the Steelers 25 to the Steelers 34
Punt4 plays, from the Commanders 15 to the Commanders 23
Steelers6Commanders0
Steelers7Commanders0
Touchdown10 plays, from the Steelers 30 to the Commanders 16
Punt5 plays, from the Commanders 30 to the Commanders 39
Punt4 plays
Steelers7Commanders6
Steelers7Commanders7
Touchdown4 plays, from the Steelers 15 to the Steelers 1
Punt5 plays, from the Steelers 30 to the Steelers 32
Punt4 plays
The period ended3 plays, from the Steelers 20 to the Steelers 27
2nd quarter51 plays
Punt4 plays, from the Steelers 36 to the Steelers 45
Steelers13Commanders7
Steelers14Commanders7
Touchdown6 plays, from the Commanders 14 to the Commanders 3
Steelers14Commanders10
Field goal8 plays, from the Commanders 30 to the Steelers 26
Punt9 plays, from the Steelers 35 to the Steelers 47
Steelers14Commanders16
Steelers14Commanders17
Touchdown21 plays, from the Commanders 6 to the Steelers 1
The period ended3 plays
3rd quarter45 plays
Steelers14Commanders23
Steelers14Commanders24
Touchdown7 plays, from the Commanders 29 to the Steelers 1
Steelers20Commanders24
Steelers21Commanders24
Touchdown12 plays, from the Steelers 25 to the Commanders 1
Punt6 plays
Punt5 plays, from the Steelers 7 to the Steelers 8
Steelers21Commanders27
Field goal7 plays, from the Steelers 42 to the Steelers 23
Intercepted4 plays, from the Steelers 24 to the Steelers 25
The period ended4 plays, from the Commanders 26 to the Steelers 40
4th quarter47 plays
Punt2 plays
How the play was built
Two in the backfield, no huddle, a man in motion.
FormationUnder centerOffense on the fieldOne quarterback, one back, two tight ends and two receiversDefense on the fieldThree linemen, three linebackers and five backsIn the boxSeven defenders
Fumble lost14 plays, from the Steelers 13 to the Commanders 8
Punt5 plays, from the Commanders 1 to the Commanders 5
How the play was built
A man in motion.
Thrown on the first read, from outside the pocket, the receiver created it himself.
FormationShotgunOffense on the fieldOne quarterback, one back, one tight end and three receiversDefense on the fieldTwo linemen, three linebackers and six backsRoute runGoCoverageCover 1, man with a free safetyMan or zoneManIn the boxFive defendersRushing the passerFivePressure (charted)The passer was pressuredTime to throw2.0 seconds
Steelers27Commanders27
Steelers28Commanders27
Touchdown9 plays, from the Commanders 46 to the Commanders 32
How the play was built
Empty backfield, nobody in motion.
Thrown on the first read.
FormationShotgunOffense on the fieldOne quarterback, one back, one tight end and three receiversDefense on the fieldThree linemen, two linebackers and six backsRoute runCurlCoverageCover 3, three deepMan or zoneZoneIn the boxFour defendersRushing the passerFourPressure (charted)The passer was kept cleanTime to throw3.0 seconds
Turnover on downs7 plays, from the Commanders 35 to midfield
The period ended10 plays, from the Steelers 42 to the Commanders 44
Win probability is the league play-by-play model, 98.5% of plays · a dash means none was published