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2025 Week 14 · Sun, Dec 7, 2025 · U.S. Bank Stadium
Final
CommandersWashington0
BY 31final margin
VikingsMinnesota31
Washington Commanders 0 at Minnesota Vikings 31. Final.
Commanders -1.5 upset
The verdict · 2025 Week 14
Minnesota Vikings 31, Commanders 0 — and it was over early.
It turned at Q1 2:46, 4th and 2, on Jayden Daniels — 10.5 win-probability points to the Vikings on one snap, the largest move of the game.
The snaps that bent it
U 43.5 ✓
Dome
Commanders closed -1.5 and lost outright — an upset against the closing number.
Minnesota Vikings 31–0 — never really in doubt late. Biggest swing: Q1 2:46, Vikings +10.5% win probability on one snap.
The biggest swing of the game · Q1 2:46 · 4th and 2
Jayden Daniels
Vikings
(2:46) (Shotgun) 5-J.Daniels pass incomplete short middle to 1-D.Samuel.
10.5
win-probability points on one snap
The largest move of the game. The two below are drawn against it.
Deebo Samuel Sr.CommandersQ1 5:15(5:15) (No Huddle, Shotgun) 5-J.Daniels pass short left to 1-D.Samuel to MIN 19 for 15 yards (2-I.Rodgers; 43-A.Van Ginkel).
9.6pts
A.VanVikingsQ3 8:24(8:24) (No Huddle, Shotgun) 5-J.Daniels pass short left intended for 17-T.McLaurin INTERCEPTED by 43-A.Van Ginkel at MIN 30. 43-A.Van Ginkel to WAS 30 for 40 yards (17-T.McLaurin).
9.1pts
What separated them
Red zone
Vikings won this one — 4 touchdowns on 4 trips, against Commanders at 0 touchdowns on 2 trips.
Vikingsthe gap went the way the scoreboard did
Throwing the ball
Vikings won this one — +0.40 expected points per dropback, against Commanders at -0.70 expected points per dropback.
Vikingsthe gap went the way the scoreboard did
Every snap
Vikings won this one — +0.31 expected points per snap, against Commanders at -0.43 expected points per snap.
Vikingsthe gap went the way the scoreboard did
Giveaways
Vikings won this one — no giveaways, against Commanders at 4 giveaways.
Drawn from the officially scored play-by-play, which lands usually within two hours of the final, or the next morning when its release runs late.
The model against the market, the momentum underneath, every drive — scrub to replay it
How the game was won
The model and the market were 6.5 win-probability points apart on the average play, and 17 apart at the widest — with the model the more convinced about Vikings.
MarketModelmodel higher on Vikingshigher on Commanders135 of 141 plays carry both curves
(2:46) (Shotgun) 5-J.Daniels pass incomplete short middle to 1-D.Samuel.
Swing +10.5 for VikingsExpected points +3.46 for VikingsThe model had Vikings 17 points higher than the market did.play 27
The solid line is the betting market's home win probability; the dashed line is the play-by-play model's. The shaded band between them is the disagreement — emerald where the model liked the home team more, red where it liked the away team more. Drag across the curve or use arrow keys to replay the game; gold diamonds mark the biggest swings.
Highest-leverage plays
1st · 2:46WAS +11% win prob(2:46) (Shotgun) 5-J.Daniels pass incomplete short middle to 1-D.Samuel.
1st · 5:15MIN +10% win prob(5:15) (No Huddle, Shotgun) 5-J.Daniels pass short left to 1-D.Samuel to MIN 19 for 15 yards (2-I.Rodgers; 43-A.Van Ginkel).
3rd · 8:24WAS +9% win prob(8:24) (No Huddle, Shotgun) 5-J.Daniels pass short left intended for 17-T.McLaurin INTERCEPTED by 43-A.Van Ginkel at MIN 30. 43-A.Van Ginkel to WAS 30 for 40 yards (17-T.McLaurin).
2nd · 9:59MIN +8% win prob(9:59) (Shotgun) 9-J.McCarthy pass deep left to 3-J.Addison to WAS 28 for 21 yards (20-Q.Martin).
2nd · 7:50MIN +8% win prob(7:50) (Shotgun) 9-J.McCarthy pass short middle to 18-J.Jefferson to WAS 17 for 13 yards (54-B.Wagner; 20-Q.Martin).
3rd · 10:26MIN +7% win prob(10:26) (No Huddle) 5-J.Daniels pass short left to 86-Z.Ertz to MIN 26 for 11 yards (2-I.Rodgers; 51-B.Cashman).
SettledThe modelled figures are the league play-by-play model's, not ours.
How the points landed
The margin ledger
Josh Oliver's 18-yard touchdown catch with 11:07 left in the 1st put Minnesota Vikings ahead for good. The lead never changed over the 4 scores that followed.
Vikings ahead 8–1 on categories, including the biggest gap of the duel — red-zone touchdowns.
Expected points added, per play
The centre line is an average play. A bar to the right of it is a side that gained more than the situation was worth; a bar to the left is a side that lost ground. All six bars share one scale, ±0.70 points.
Every snapexpected points added per play, all downs
−0.43Commanders: −0.43 expected points added per play
+0.31Vikings: +0.31 expected points added per play
Dropping backexpected points added per dropback
−0.70Commanders: −0.70 expected points added per play
+0.40Vikings: +0.40 expected points added per play
Running itexpected points added per rush
+0.07Commanders: +0.07 expected points added per play
+0.21Vikings: +0.21 expected points added per play
Neither side “wins” volume or play-calling mix, so neither is drawn as a duel: Commanders ran 49 snaps at a 65% dropback rate against Vikings’s 57 at 51%. Red-zone trips: Commanders 2, Vikings 4.
NoteVikings won the down-to-down efficiency fight: 0.31 expected points added per play vs -0.43.
Derived from the play-by-play, no model
The Read
11 of 12 readings cleared their snap floor and were tested against four comparisons: this week's whole slate, the team's own season, the week before, and the team's own ordinary spread. Every bar below is set in that team's own week-to-week swing, never in league points — one team's swing runs 1.6 to 3.1 times the entire league's spread.
−2.5σtheir own normal+2.5σ
One dot per reading, placed at how far it sits from that club's own normal in that club's own standard deviations. 11 of 12 readings cleared their snap floor.
high through week 14Against their seasonFourth Down
WAS's fourth-and-short go rate, 75.0%, is past their previous high of 66.7% in week 11 — the highest of their 6 charted games through week 14.
4 fourth-and-short calls this game, floor 3 — 8 of their games behind the ruler, and their own week-to-week swing is 17.2 points. · +1.3σ from their own normal
WAS's blitz rate sent turned over: 12.5% in week 13 against 41.4% here — they sat back then and sent pressure now, a turn of 3.3 of their own weekly swings across the two.
29 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 8.6 points. · +1.7σ from their own normal
WAS's sack or hit rate turned over: 8.3% in week 13 against 24.1% here — they stayed blocked then and got home now, a turn of 2.5 of their own weekly swings across the two.
29 dropbacks this game, floor 12 — 17 of their games behind the ruler, and their own week-to-week swing is 6.4 points. · +1.6σ from their own normal
The season-grain rooms, pointed at this one game
Was this normal for them?
11 of 12 readings cleared their snap floor. Every deviation below is measured in that team's own game-to-game swing, not in league points — because one game's swing runs from 1.6 to 3.1 times the whole league's spread.
their week-to-week swingall 32 teams
upper band = their week-to-week swing · lower rule = all 32 teams · scale -24 pts to 15 pts
leaned — got home · +9.9 vs their 14.2%, and they swing ±6.4 week to week (+1.55× that swing) · 29 dropbacks
Vikings12.5%
inside their normal wobble · −7.0 vs their 19.5%, and they swing ±7.7 week to week (−0.91× that swing) · 32 dropbacks
NoteMIN's blitz rate sent was the night's one real departure: 34.4%, 17.4 points below their season mean of 51.8% and 1.9 times their own 9.0-point weekly swing.
The Game Day Roster
Who was out, who dressed and never took a snap, and who was on the field how much. Game-day list and snap counts from the weekly roster and snap feeds. Practice-squad and injured-reserve players are not shown — they were never on the game-day list.
3 players played under 8 snaps, so their shares read as a dash rather than a number. 3 lines have no expected-points read and sit off the plane.
Expected points are modelled in full PPR, so the “vs expected” column stays in that unit whichever format the pills are set to. Switching the pills changes the points column, not the plane.
The field map
Every snap, where it happened
The whole game as one hundred yards. The Vikings attack right, the Commanders attack left, so a change of possession is a reversal you can see. Reading down is the order the snaps were played — not the clock, so a two-minute drill gets the same room as any other fourteen snaps. This game is final.
Commanders←Vikings→
Q1Q2Q3Q4
J.Daniels pass+8% win probabilitymoment 2 of 4
(5:15) (No Huddle, Shotgun) 5-J.Daniels pass short left to 1-D.Samuel to MIN 19 for 15 yards (2-I.Rodgers; 43-A.Van Ginkel).
Q1 5:15 · Commanders · 3rd & 13 at MIN 34 · gained 15 · +2.88 EP · +7.8% win probability
133 snaps placed · 8 without a recorded yard line, left off the map · 4 marked moments — the largest win-probability swings, one per drive.
The Film Room · post-game
Post-game film: 141 plays across 15 drives, personnel groupings on 133 snaps, the eleven on the field by name, manual charting on 136. Everything here paints the morning after the week's games — there is no live play-level feed in this product, so nothing on this page updates while a game is being played.
Possession by possession
The field rail
5 of 15 drives ended in points. The longest march was MIN moving 98 yards from the MIN 2 for a touchdown. Each bar is the ground a drive actually covered; MIN attacks right, WAS attacks left. Hatching marks a trip inside the twenty.
Every snap
Play stream
141 of 141 plays
Team
Quarter
Down
Play type
Expected points added
Event
Charted
Plays shown
141
EPA per play
-0.04
Success rate
43%
Yards
519
Who was on the field
Personnel groupings
Offensive grouping on every pass and run. A group needs five snaps in this game before it gets a number — under that the sample is a coin flip and the cell reads a dash instead. Open any play above to see the eleven men who were actually on the field for it.
Vikings1 RB, 1 TE, 3 WR30+0.4357%
Commanders1 RB, 1 TE, 3 WR24-0.5067%
Commanders1 RB, 3 TE, 1 WR13+0.3415%
Commanders1 RB, 2 TE, 2 WR9-0.4756%
Vikings2 RB, 2 TE, 1 WR8+0.310%
Vikings1 RB, 2 TE, 2 WR8-0.0538%
Vikings2 RB, 1 TE, 2 WR6+0.3550%
Vikings1 RB, 3 TE, 1 WR5+0.1480%
Commanders0 RB, 2 TE, 3 WR2——
Commanders1 RB, 3 TE, 0 WR1——
snapsepapass rate
141 plays · ranked by the win probability each one moved
Every play
Ball
When
Play
Only
Who
141 plays
Bar length is win probability the play moved
1st quarter32 plays
Commanders0Vikings6
Commanders0Vikings7
Touchdown9 plays, from the Vikings 39 to the Commanders 18
Turnover on downs17 plays, from the Commanders 15 to the Vikings 2
The period ended5 plays, from the Vikings 2 to the Vikings 13
2nd quarter39 plays
Commanders0Vikings13
Commanders0Vikings14
Touchdown16 plays, from the Vikings 15 to the Commanders 8
Punt5 plays, from the Commanders 24 to the Commanders 33
The period ended9 plays, from the Vikings 21 to the Vikings 38
Punt7 plays, from the Commanders 33 to the Commanders 46
The period ended2 plays
3rd quarter39 plays
Intercepted15 plays, from the Commanders 23 to the Vikings 19
Commanders0Vikings17
Field goal5 plays, from the Commanders 30 to the Commanders 27
Intercepted5 plays, from the Commanders 20 to the Commanders 37
Commanders0Vikings23
Commanders0Vikings24
Touchdown6 plays, from the Commanders 37 to the Commanders 6
Punt5 plays
The period ended3 plays, from the Vikings 34 to midfield
4th quarter31 plays
Commanders0Vikings30
Commanders0Vikings31
Touchdown10 plays, from the Commanders 41 to the Commanders 2
Fumble lost7 plays, from the Commanders 35 to the Vikings 24
The period ended14 plays, from the Vikings 17 to the Commanders 25
Win probability is the league play-by-play model, 98.5% of plays · a dash means none was published