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2026 Week 4 · Sun, Oct 4, 2026 · Tottenham Hotspur Stadium
Final
ColtsIndianapolis30
BY 17final margin
CommandersWashington13
Indianapolis Colts 30 at Washington Commanders 13. Final.
Colts -4.5 ✓U 46.5 ✓
The verdict · 2026 Week 4
Indianapolis Colts 30, Commanders 13 — and it was over early.
It turned at Q1 14:38, 1st and 10, on Jacory Croskey-Merritt — 10.4 win-probability points to the Commanders on one snap, the largest move of the game, and it still was not enough.
Colts closed -4.5 and covered, winning by 17.
Indianapolis Colts 30–13 — never really in doubt late. Biggest swing: Q1 14:38, Commanders +10.4% win probability on one snap.
The snaps that bent it
The biggest swing of the game · Q1 14:38 · 1st and 10
Jacory Croskey-Merritt
Commanders
(14:38) 22-J.Croskey-Merritt right tackle to IND 18 for 3 yards (98-A.Key; 99-D.Buckner).
10.4
win-probability points on one snap
The largest move of the game. The two below are drawn against it.
Jacory Croskey-MerrittCommandersQ1 8:28(8:28) (Shotgun) 8-M.Mariota pass short left to 22-J.Croskey-Merritt pushed ob at IND 7 for 35 yards (51-A.Davis-Gaither).
10.0pts
Treylon BurksCommandersQ3 10:47(10:47) (Shotgun) 16-A.Kaliakmanis pass deep left to 13-T.Burks for 47 yards, TOUCHDOWN.
10.0pts
What separated them
Red zone
Colts won this one — 3 touchdowns on 3 trips, against Commanders at 0 touchdowns on 3 trips.
Coltsthe gap went the way the scoreboard did
Running the ball
Colts won this one — +0.28 expected points per carry, against Commanders at -0.27 expected points per carry.
Coltsthe gap went the way the scoreboard did
Staying on schedule
Colts won this one — 42% of snaps stayed on schedule, against Commanders at 28% of snaps stayed on schedule.
Coltsthe gap went the way the scoreboard did
Third down
Colts won this one — 5 of 15 on third down, against Commanders at 2 of 15 on third down.
1 other measure was inside a third of the league's own spread — two clubs doing the same thing, so it is not shown.
Drawn from the officially scored play-by-play, which lands usually within two hours of the final, or the next morning when its release runs late.
The model against the market, the momentum underneath, every drive — scrub to replay it
How the game was won
The model and the market were 13.5 win-probability points apart on the average play, and 29 apart at the widest — with the model the more convinced about Commanders.
MarketModelmodel higher on Commandershigher on Colts163 of 171 plays carry both curves
(14:38) 22-J.Croskey-Merritt right tackle to IND 18 for 3 yards (98-A.Key; 99-D.Buckner).
Swing +10.4 for CommandersExpected points −0.20 for CommandersThe model had Commanders 29 points higher than the market did.play 5
The solid line is the betting market's home win probability; the dashed line is the play-by-play model's. The shaded band between them is the disagreement — emerald where the model liked the home team more, red where it liked the away team more. Drag across the curve or use arrow keys to replay the game; gold diamonds mark the biggest swings.
Highest-leverage plays
1st · 14:38WAS +10% win prob(14:38) 22-J.Croskey-Merritt right tackle to IND 18 for 3 yards (98-A.Key; 99-D.Buckner).
3rd · 10:47WAS +10% win prob(10:47) (Shotgun) 16-A.Kaliakmanis pass deep left to 13-T.Burks for 47 yards, TOUCHDOWN.
1st · 8:28WAS +10% win prob(8:28) (Shotgun) 8-M.Mariota pass short left to 22-J.Croskey-Merritt pushed ob at IND 7 for 35 yards (51-A.Davis-Gaither).
2nd · 5:13WAS +10% win prob(5:13) (Shotgun) 17-D.Jones pass short right to 2-J.Downs to WAS 25 for 5 yards (94-D.Payne). PENALTY on WAS-2-A.Robertson, Unnecessary Roughness, 12 yards, enforced at WAS 25.
2nd · 10:35WAS +8% win prob(10:35) 67-L.Tenuta reported in as eligible. 20-S.McGowan left guard to WAS 44 for 8 yards (2-A.Robertson; 45-K.Chaisson). WAS-2-A.Robertson was injured during the play.
2nd · 8:34IND +8% win prob(8:34) 32-C.Reynolds up the middle to WAS 46 for no gain (94-J.Tillery; 57-J.Carlies).
SettledThe modelled figures are the league play-by-play model's, not ours.
How the points landed
The margin ledger
Jonathan Taylor's 5-yard rushing touchdown with 3:29 left in the 2nd put Indianapolis Colts ahead for good. The lead never changed over the 6 scores that followed.
Lead
1st13:01Drew Stevens·31-yd field goal31-yard field goalholder T.Way · snap T.Ott+30–3
1st6:24Drew Stevens·29-yd field goal29-yard field goalholder T.Way · snap T.Ott+30–6
2nd3:29Jonathan Taylor·5-yd TD run5-yard rushing touchdownLead never changed again+77–6
2nd0:03Spencer Shrader·48-yd field goal48-yard field goalholder R.Sanchez · snap L.Rhodes+310–6
4th5:52Spencer Shrader·44-yd field goal44-yard field goalholder R.Sanchez · snap L.Rhodes+330–13
9 scores · bar length is the lead after each one
Down-to-down truth
Situational splits
Coltscategory by categoryCommanders
Colts4–3Commanders
260Total yards317
4.1Yards per play5.2
42%Success rate28%
33%Third-down rate13%
3Red-zone touchdowns0
5Explosive plays5
16First downs11
2Sacks taken2
2Turnovers1
The read
Colts ahead 4–3 on categories, including the biggest gap of the duel — red-zone touchdowns.
Expected points added, per play
The centre line is an average play. A bar to the right of it is a side that gained more than the situation was worth; a bar to the left is a side that lost ground. All six bars share one scale, ±0.37 points.
Every snapexpected points added per play, all downs
−0.09Colts: −0.09 expected points added per play
−0.25Commanders: −0.25 expected points added per play
Dropping backexpected points added per dropback
−0.37Colts: −0.37 expected points added per play
−0.24Commanders: −0.24 expected points added per play
Running itexpected points added per rush
+0.28Colts: +0.28 expected points added per play
−0.27Commanders: −0.27 expected points added per play
Neither side “wins” volume or play-calling mix, so neither is drawn as a duel: Colts ran 64 snaps at a 56% dropback rate against Commanders’s 61 at 67%. Red-zone trips: Colts 3, Commanders 3.
NoteColts won the down-to-down efficiency fight: -0.09 expected points added per play vs -0.25.
Derived from the play-by-play, no model
The Read
12 of 12 readings cleared their snap floor and were tested against four comparisons: this week's whole slate, the team's own season, the week before, and the team's own ordinary spread. Every bar below is set in that team's own week-to-week swing, never in league points — one team's swing runs 1.6 to 3.1 times the entire league's spread.
Too few to read
1 of 12 readings cleared their snap floor in this game, which is under the three this column needs before it will draw the rule. The readings themselves stand.
IND's fourth-and-short go rate turned over: 66.7% in week 3 against 20.0% here — they went for it then and took the kick now, a turn of 2.6 of their own weekly swings across the two.
5 fourth-and-short calls this game, floor 3 — 5 of their games behind the ruler, and their own week-to-week swing is 17.9 points. · −1.3σ from their own normal
The season-grain rooms, pointed at this one game
Was this normal for them?
12 of 12 readings cleared their snap floor. Every deviation below is measured in that team's own game-to-game swing, not in league points — because one game's swing runs from 1.6 to 3.1 times the whole league's spread.
their week-to-week swingall 32 teams
upper band = their week-to-week swing · lower rule = all 32 teams · scale -15 pts to 9 pts
leaned — got home · +12.3 vs their 12.1%, and they swing ±8.0 week to week (+1.54× that swing) · 41 dropbacks
Commanders13.9%
right on their number · +0.5 vs their 13.4%, and they swing ±2.7 week to week (+0.17× that swing) · 36 dropbacks
NoteIND's sack or hit rate was the night's one real departure: 24.4%, 12.3 points above their season mean of 12.1% and 1.5 times their own 8.0-point weekly swing.
The Game Day Roster
Who was out, who dressed and never took a snap, and who was on the field how much. Game-day list and snap counts from the weekly roster and snap feeds. Practice-squad and injured-reserve players are not shown — they were never on the game-day list.
4 players played under 8 snaps, so their shares read as a dash rather than a number. 4 lines have no expected-points read and sit off the plane.
Expected points are modelled in full PPR, so the “vs expected” column stays in that unit whichever format the pills are set to. Switching the pills changes the points column, not the plane.
The field map
Every snap, where it happened
The whole game as one hundred yards. The Commanders attack right, the Colts attack left, so a change of possession is a reversal you can see. Reading down is the order the snaps were played — not the clock, so a two-minute drill gets the same room as any other fourteen snaps. This game is final.
Colts←Commanders→
Q1Q2Q3Q4
A.Kaliakmanis pass+13% win probabilitymoment 3 of 4
(10:47) (Shotgun) 16-A.Kaliakmanis pass deep left to 13-T.Burks for 47 yards, TOUCHDOWN.
Q3 10:47 · Commanders · 1st & 10 at IND 47 · gained 47 · +4.24 EP · +13.0% win probability
161 snaps placed · 10 without a recorded yard line, left off the map · 4 marked moments — the largest win-probability swings, one per drive.
The Film Room · post-game
Post-game film: 171 plays across 25 drives, manual charting on 166. Everything here paints the morning after the week's games — there is no live play-level feed in this product, so nothing on this page updates while a game is being played.
Possession by possession
The field rail
9 of 25 drives ended in points. The longest march was WAS moving 70 yards from the WAS 19 for a field goal. Each bar is the ground a drive actually covered; WAS attacks right, IND attacks left. Hatching marks a trip inside the twenty.
Every snap
Play stream
171 of 171 plays
Team
Quarter
Down
Play type
Expected points added
Event
Charted
Plays shown
171
EPA per play
-0.07
Success rate
40%
Yards
574
Who was on the field
Personnel groupings
No personnel grouping was recorded for this game, so the film shows the play detail without a groupings breakdown rather than a column of dashes.
171 plays · ranked by the win probability each one moved
Every play
Ball
When
Play
Only
Who
171 plays
Bar length is win probability the play moved
1st quarter40 plays
Fumble lost3 plays
Colts0Commanders3
Field goal4 plays, from the Colts 21 to the Colts 13
Punt5 plays, from the Colts 29 to the Colts 36
Colts0Commanders6
Field goal8 plays, from the Commanders 19 to the Colts 5
Punt5 plays, from the Colts 22 to the Colts 24
Punt6 plays, from the Commanders 13 to the Commanders 33
Punt6 plays, from the Colts 18 to the Colts 37
The period ended2 plays
2nd quarter48 plays
Punt7 plays, from the Commanders 21 to the Commanders 27
Intercepted8 plays, from the Colts 39 to the Commanders 44
Turnover on downs4 plays, from the Commanders 37 to the Commanders 46
Colts6Commanders6
Colts7Commanders6
Touchdown10 plays, from the Commanders 46 to the Commanders 5
Punt7 plays, from the Commanders 21 to the Commanders 44
Colts10Commanders6
Field goal11 plays, from the Colts 19 to the Commanders 30
3rd quarter45 plays
Intercepted5 plays
Colts16Commanders6
Colts17Commanders6
Touchdown5 plays, from the Commanders 20 to the Commanders 5
How the play was built
Shotgun, two in the backfield, play action, a man in motion.
Four rushed the passer, eight in the box.
Thrown on the first read.
Colts17Commanders12
Colts17Commanders13
Touchdown7 plays, from the Commanders 30 to the Colts 47
Colts20Commanders13
Field goal8 plays, from the Colts 34 to the Commanders 34
Punt6 plays, from the Commanders 16 to the Colts 35
Punt5 plays, from the Colts 21 to the Colts 34
Punt5 plays, from the Commanders 14 to the Commanders 16
The period ended4 plays, from the Colts 48 to the Commanders 43
4th quarter38 plays
Colts26Commanders13
Colts27Commanders13
Touchdown7 plays, from the Commanders 42 to the Commanders 4
Turnover on downs10 plays, from the Commanders 25 to the Commanders 46
Colts30Commanders13
Field goal6 plays, from the Commanders 46 to the Commanders 26
Turnover on downs11 plays, from the Commanders 39 to the Colts 31
The period ended4 plays, from the Colts 36 to the Colts 38
Win probability is the league play-by-play model, 98.5% of plays · a dash means none was published
The cards are drawn from the charted play-by-play, not live, and each one says so on its face.
Closing number vs result
Betting context
Closing spread
Colts -4.5
Closing total
46.5
Colts moneyline
-230
Commanders moneyline
+190
Colts closed -4.5 and covered, winning by 17.
Total closed 46.5; the game landed 43 — under by 3.5.
Conditions and crew
Game environment
Venue
Tottenham Hotspur Stadium
Roof / surface
outdoors · grass
Kickoff weather
Mild, 69°F at kickoff; still at 5 mph out of the south-west; overcast.
Referee
Alan Eck
Rest
Colts 7 days · Commanders 7 days
Coaches
Shane Steichen vs Dan Quinn
2nd · 5:55IND +8% win prob(5:55) (Shotgun) 17-D.Jones sacked at WAS 30 for -6 yards (sack split by 97-T.Settle and 45-K.Chaisson).
3rd · 14:17IND +6% win prob(14:17) (Shotgun) 16-A.Kaliakmanis pass short right intended for 14-A.Williams INTERCEPTED by 57-J.Carlies [95-A.Adebawore] at WAS 27. 57-J.Carlies pushed ob at WAS 20 for 7 yards (72-J.Conerly).