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Game Center
polling · 1800s tick · as of 11:27 PM ET · 13 to play · 1 final
Washington Commanders 17 at San Francisco 49ers 23. Final.
49ers -7.5 no coverU 51.5 ✓
The verdict · 2026 Week 6
San Francisco 49ers 23, Commanders 17 — with the result never quite settled.
It turned at Q4 2:00, 4th and 3, on Jayden Daniels — 16.1 win-probability points to the 49ers on one snap, the largest move of the game.
The snaps that bent it
49ers closed -7.5, won by 6 — but didn't cover.
San Francisco 49ers 23–17. Biggest swing: Q4 2:00, 49ers +16.1% win probability on one snap.
The biggest swing of the game · Q4 2:00 · 4th and 3
Jayden Daniels
49ers
(2:00) (Shotgun) 5-J.Daniels pass incomplete deep right to 13-T.Burks (6-M.Mustapha).
16.1
win-probability points on one snap
The largest move of the game. The two below are drawn against it.
Jayden DanielsCommandersQ4 3:01(3:01) (Shotgun) 5-J.Daniels sacked at SF 40 for -11 yards (sack split by 94-R.Height and 53-J.Dugger). PENALTY on SF-24-A.Davis, Illegal Contact, 5 yards, enforced at SF 29 - No Play.
12.3pts
Unnamed on the sheetCommandersQ4 1:00(1:00) 15-C.Waitman punts 49 yards to WAS 31, Center-46-J.Weeks, fair catch by 11-L.McCaffrey. PENALTY on SF-33-S.Neal, Fair Catch Interference, 15 yards, enforced at WAS 31.
8.2pts
What separated them
Running the ball
49ers won this one — +0.33 expected points per carry, against Commanders at -0.16 expected points per carry.
49ersthe gap went the way the scoreboard did
Third down
49ers won this one — 7 of 14 on third down, against Commanders at 3 of 12 on third down.
49ersthe gap went the way the scoreboard did
Every snap
49ers won this one — +0.21 expected points per snap, against Commanders at -0.01 expected points per snap.
49ersthe gap went the way the scoreboard did
Red zone
49ers won this one — 3 touchdowns on 4 trips, against Commanders at 2 touchdowns on 4 trips.
49ersthe gap went the way the scoreboard did
Who won it for them
Antonio WilliamsCommandersWR3 of 4 for 50+4.33 expected points on 4 touches
1 other measure was inside a third of the league's own spread — two clubs doing the same thing, so it is not shown.
1 of the 3 swings name a man the week's roster cannot confirm, so that portrait is withheld.
Drawn from the officially scored play-by-play, which lands usually within two hours of the final, or the next morning when its release runs late.
The model against the market, the momentum underneath, every drive — scrub to replay it
How the game was won
The model and the market were 7.2 win-probability points apart on the average play, and 21 apart at the widest — with the model the more convinced about Commanders.
MarketModelmodel higher on 49ershigher on Commanders157 of 168 plays carry both curves
(2:00) (Shotgun) 5-J.Daniels pass incomplete deep right to 13-T.Burks (6-M.Mustapha).
Swing +16.1 for 49ersExpected points +3.00 for 49ersThe model had Commanders 7 points higher than the market did.play 153
The solid line is the betting market's home win probability; the dashed line is the play-by-play model's. The shaded band between them is the disagreement — emerald where the model liked the home team more, red where it liked the away team more. Drag across the curve or use arrow keys to replay the game; gold diamonds mark the biggest swings.
Highest-leverage plays
4th · 2:00WAS +16% win prob(2:00) (Shotgun) 5-J.Daniels pass incomplete deep right to 13-T.Burks (6-M.Mustapha).
4th · 3:01SF +12% win prob(3:01) (Shotgun) 5-J.Daniels sacked at SF 40 for -11 yards (sack split by 94-R.Height and 53-J.Dugger). PENALTY on SF-24-A.Davis, Illegal Contact, 5 yards, enforced at SF 29 - No Play.
4th · 1:00WAS +8% win prob(1:00) 15-C.Waitman punts 49 yards to WAS 31, Center-46-J.Weeks, fair catch by 11-L.McCaffrey. PENALTY on SF-33-S.Neal, Fair Catch Interference, 15 yards, enforced at WAS 31.
4th · 5:03SF +7% win prob(5:03) (Shotgun) 5-J.Daniels pass deep left to 13-T.Burks to SF 31 for 30 yards (24-A.Davis).
4th · 0:21WAS +7% win prob(:21) (Shotgun) 5-J.Daniels pass incomplete short right [94-R.Height]. PENALTY on WAS-5-J.Daniels, Intentional Grounding, 12 yards, enforced at SF 28. 10-second runoff.
4th · 3:06WAS +6% win prob(3:06) (Shotgun) 5-J.Daniels pass incomplete deep middle to 14-A.Williams.
SettledThe modelled figures are the league play-by-play model's, not ours.
Win probability — this number changed
The win probability on this page changed: it was ESPN's model's and it is now the league play-by-play model's. The two models are fitted differently and do not produce the same number on the same play.
How the points landed
The margin ledger
George Kittle's 11-yard touchdown catch with 10:58 left in the 1st put San Francisco 49ers ahead for good. The lead never changed over the 6 scores that followed.
49ers ahead 8–1 on categories, but the biggest gap belongs to Commanders, in turnovers.
Expected points added, per play
The centre line is an average play. A bar to the right of it is a side that gained more than the situation was worth; a bar to the left is a side that lost ground. All six bars share one scale, ±0.35 points.
Every snapexpected points added per play, all downs
−0.01Commanders: −0.01 expected points added per play
+0.2149ers: +0.21 expected points added per play
Dropping backexpected points added per dropback
+0.04Commanders: +0.04 expected points added per play
+0.1149ers: +0.11 expected points added per play
Running itexpected points added per rush
−0.16Commanders: −0.16 expected points added per play
+0.3349ers: +0.33 expected points added per play
Neither side “wins” volume or play-calling mix, so neither is drawn as a duel: Commanders ran 58 snaps at a 78% dropback rate against 49ers’s 60 at 57%. Red-zone trips: Commanders 4, 49ers 4.
Note49ers won the down-to-down efficiency fight: 0.21 expected points added per play vs -0.01.
Derived from the play-by-play, no model
The Read
12 of 12 readings cleared their snap floor and were tested against four comparisons: this week's whole slate, the team's own season, the week before, and the team's own ordinary spread. Every bar below is set in that team's own week-to-week swing, never in league points — one team's swing runs 1.6 to 3.1 times the entire league's spread.
−2.5σtheir own normal+2.5σ
One dot per reading, placed at how far it sits from that club's own normal in that club's own standard deviations. 12 of 12 readings cleared their snap floor.
WAS's sack or hit rate, 8.8%, is past their previous low of 12.8% in week 3 — the lowest of their 6 charted games through week 6.
34 dropbacks this game, floor 12 — 6 of their games behind the ruler, and their own week-to-week swing is 2.7 points. · −1.7σ from their own normal
high through week 6Against their seasonOver Expected
WAS's pass rate over expected, +5.8 pts, is past their previous high of +0.7 pts in week 3 — the highest of their 6 charted games through week 6.
A 2.0-swing turn from week 5.
58 snaps this game, floor 20 — 6 of their games behind the ruler, and their own week-to-week swing is 4.3 points. · +1.7σ from their own normal
The season-grain rooms, pointed at this one game
Was this normal for them?
12 of 12 readings cleared their snap floor. Every deviation below is measured in that team's own game-to-game swing, not in league points — because one game's swing runs from 1.6 to 3.1 times the whole league's spread.
their week-to-week swingall 32 teams
upper band = their week-to-week swing · lower rule = all 32 teams · scale -13 pts to 9 pts
leaned — stayed blocked · −4.6 vs their 13.4%, and they swing ±2.7 week to week (−1.74× that swing) · 34 dropbacks
49ers20.0%
right on their number · +3.0 vs their 17.0%, and they swing ±8.6 week to week (+0.34× that swing) · 45 dropbacks
NoteWAS's early-down pass rate was the night's one real departure: 72.1%, 14.5 points above their season mean of 57.6% and 1.8 times their own 8.1-point weekly swing.
The Game Day Roster
Who was out, who dressed and never took a snap, and who was on the field how much. Game-day list and snap counts from the weekly roster and snap feeds. Practice-squad and injured-reserve players are not shown — they were never on the game-day list.
Washington Commanders
48 dressed · 6 inactive · 2 never used
72Josh Conerly Jr.T · Every snap100%67 snaps
75Chris PaulG · Every snap100%67 snaps
74Brandon ColemanT · Every snap100%67 snaps
63Lucas PatrickG · Every snap100%67 snaps
5Jayden DanielsQB · Every snap100%67 snaps
76Sam CosmiG · Full-time97%65 snaps
85Chig OkonkwoTE · Heavy rotation76%51 snaps
1Rachaad WhiteRB · Heavy rotation69%46 snaps
14Antonio WilliamsWR · Heavy rotation67%45 snaps
3Stefon DiggsWR · Heavy rotation61%41 snaps
13Treylon BurksWR · Heavy rotation55%37 snaps
6Dyami BrownWR · Rotational49%33 snaps
87John BatesTE · Rotational37%25 snaps
82Ben SinnottTE · Rotational27%18 snaps
26Jeremy McNicholsRB · Situational18%12 snaps
11Luke McCaffreyWR · Situational12%8 snaps
30Austin EkelerRB · Situational10%7 snaps
17Terry McLaurinWR · Situational10%7 snaps
80Colson YankoffTE · Situational7%5 snaps
67Nick AllegrettiG · Situational3%2 snaps
Inactive · 6
Isaac YiadomCBFabian MoreauCBCharles OmenihuDETanoa TogiaiGT.J. MaguranyangaOLBMarcus MariotaQB
Dressed, never took a snap · 2
Matt GulbinCAthan KaliakmanisQB
San Francisco 49ers
48 dressed · 7 inactive · 1 never used
13Brock PurdyQB · Every snap100%62 snaps
75Connor ColbyG · Every snap100%62 snaps
77Dominick PuniG · Every snap100%62 snaps
68Colton McKivitzT · Every snap100%62 snaps
71Trent WilliamsT · Every snap100%62 snaps
64Jake BrendelC · Every snap100%62 snaps
85George KittleTE · Full-time89%55 snaps
23Christian McCaffreyRB · Full-time85%53 snaps
17Jordan WatkinsWR · Heavy rotation76%47 snaps
44Kyle JuszczykFB · Heavy rotation56%35 snaps
84Brandin CooksWR · Heavy rotation52%32 snaps
89Luke FarrellTE · Rotational48%30 snaps
5Mike EvansWR · Rotational40%25 snaps
4Jacob CowingWR · Situational24%15 snaps
26Kaelon BlackRB · Situational23%14 snaps
86Malik TurnerWR · Situational5%3 snaps
9Brayden WillisTE · Situational2%1 snap
Inactive · 7
Nick BosaDENaquan JonesDTGarret WallowOLBKurtis RourkeQBMarques SigleSSEnrique Cruz Jr.TDeebo Samuel Sr.WR
4 players played under 8 snaps, so their shares read as a dash rather than a number. 4 lines have no expected-points read and sit off the plane.
Expected points are modelled in full PPR, so the “vs expected” column stays in that unit whichever format the pills are set to. Switching the pills changes the points column, not the plane.
The field map
Every snap, where it happened
The whole game as one hundred yards. The 49ers attack right, the Commanders attack left, so a change of possession is a reversal you can see. Reading down is the order the snaps were played — not the clock, so a two-minute drill gets the same room as any other fourteen snaps. This game is final.
Commanders←49ers→
Q1Q2Q3Q4
J.Daniels pass−22% win probabilitymoment 2 of 4
(2:00) (Shotgun) 5-J.Daniels pass incomplete deep right to 13-T.Burks (6-M.Mustapha).
Q4 2:00 · Commanders · 4th & 3 at SF 17 · gained nothing · -3.00 EP · −22.1% win probability
156 snaps placed · 12 without a recorded yard line, left off the map · 4 marked moments — the largest win-probability swings, one per drive.
The Film Room · post-game
Post-game film: 168 plays across 19 drives, manual charting on 163. Everything here paints the morning after the week's games — there is no live play-level feed in this product, so nothing on this page updates while a game is being played.
Possession by possession
The field rail
7 of 19 drives ended in points. The longest march was WAS moving 80 yards from the WAS 20 for a touchdown. Each bar is the ground a drive actually covered; SF attacks right, WAS attacks left. Hatching marks a trip inside the twenty.
Every snap
Play stream
168 of 168 plays
Team
Quarter
Down
Play type
Expected points added
Event
Charted
Plays shown
168
EPA per play
+0.09
Success rate
50%
Yards
689
Who was on the field
Personnel groupings
No personnel grouping was recorded for this game, so the film shows the play detail without a groupings breakdown rather than a column of dashes.
168 plays · ranked by the win probability each one moved
Every play
Ball
When
Play
Only
Who
168 plays
Bar length is win probability the play moved
1st quarter42 plays
Commanders049ers6
Commanders049ers7
Touchdown11 plays, from the 49ers 36 to the Commanders 11
Commanders349ers7
Field goal6 plays, from the Commanders 35 to the 49ers 33
Commanders349ers13
Touchdown12 plays, from the 49ers 28 to the Commanders 1
Punt6 plays, from the Commanders 43 to the Commanders 46
Punt4 plays, from the 49ers 4 to the 49ers 11
The period ended2 plays
2nd quarter40 plays
Turnover on downs5 plays, from midfield to the 49ers 13
Fumble lost7 plays, from the 49ers 13 to the Commanders 33
Punt5 plays
Commanders349ers19
Commanders349ers20
Touchdown20 plays, from the 49ers 31 to the Commanders 1
The period ended3 plays
3rd quarter36 plays
Punt8 plays, from the Commanders 31 to the 49ers 45
Commanders349ers23
Field goal11 plays, from the 49ers 21 to the Commanders 14
Commanders949ers23
Commanders1049ers23
Touchdown14 plays, from the Commanders 35 to the 49ers 1
The period ended3 plays
4th quarter50 plays
Punt3 plays, from the 49ers 26 to the 49ers 34
Commanders1649ers23
Commanders1749ers23
Touchdown12 plays, from the Commanders 20 to the 49ers 9
Punt5 plays, from the 49ers 30 to the 49ers 36
How the play was built
Shotgun, nobody in motion.
Five rushed the passer, one of them blitzing, six in the box.
Thrown on the second read, caught in traffic.
Turnover on downs15 plays, from the Commanders 22 to the 49ers 17
Punt7 plays, from the 49ers 17 to the 49ers 25
How the play was built
Shotgun, nobody in motion.
Three rushed the passer, three in the box.
The period ended8 plays, from the Commanders 46 to the 49ers 28
Win probability is the league play-by-play model, 98.5% of plays · a dash means none was published